SIMUTOOLS’17 Paper: Improving Real-Time SDN Simulation

On Improving Parallel Real-Time Network Simulation for Hybrid Experimentation of Software Defined Networks, Mohammad Abu Obaida and Jason Liu. In Proceedings of the 10th EAI International Conference on Simulation Tools and Techniques (SIMUTOOLS 2017), September 2017. To appear. [paper]

abstractbibtex
Real-time network simulation enables simulation to operate in real time, and in doing so allows experiments with simulated, emulated, and real network components acting in concert to test novel network applications or protocols. Real-time simulation can also run in parallel for large-scale network scenarios, in which case network traffic is represented as simulation events passed as messages to remote simulation instances running on different machines. We note that substantial overhead exists in parallel real-time simulation to support synchronization and communication among distributed instances, which can significantly limit the performance and scalability of the hybrid approach. To overcome these challenges, we propose several techniques for improving the performance of parallel real-time simulation, by eliminating parallel synchronization and reducing communication overhead. Our experiments show that the proposed techniques can indeed improve the overall performance. In a use case, we demonstrate that our hybrid technique can be readily integrated for studies of software-defined networks.
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Invited Talk: High-Performance Modeling and Simulation of Computer Networks

High-Performance Modeling and Simulation of Computer Networks

April 26, 2017

Laboratory of Information, Networking and Communication Sciences (LINCS), Paris, France
Host: Professor Dario Rossi

Abstract: Modeling and simulation (M&S) plays an important role in the design analysis and performance evaluation of complex systems. Many of these systems, such as computer networks, involve a large number of interrelated components and processes. Complex behaviors emerge as these components and processes inter-operate across multiple scales at various granularities. M&S must be able to provide sufficiently accurate results while coping with the scale and complexity.
My talk will focus on two novel techniques in high-performance network modeling and simulation. The first is a GPU-assisted hybrid network traffic modeling method. The hybrid approach offloads the computationally intensive bulk traffic calculations to the background onto GPU, while leaving detailed simulation of network transactions in the foreground on CPU. Our experiments show that the CPU-GPU hybrid approach can achieve significant performance improvement over the CPU-only approach.
The second technique is a distributed network emulation method based on simulation symbiosis. Mininet is a container-based emulation environment that can study networks consisted of virtual hosts and OpenFlow-enabled virtual switches on Linux. It is well-known, however, that experiments using Mininet may lose fidelity for large-scale networks and heavy traffic load. The proposed symbiotic approach uses an abstract network model to coordinate distributed Mininet instances with superimposed traffic to represent large-scale network scenarios.

WSC’15 Paper: Simian Concept

The Simian Concept: Parallel Discrete Event Simulation with Interpreted Languages and Just-in-Time Compilation, Nandakishore Santhi, Stephan Eidenbenz, and Jason Liu. In Proceedings of the 2015 Winter Simulation Conference (WSC 2015), L. Yilmaz, W. K V. Chan, I. Moon, T. M. K. Roeder, C. Macal, and M. D. Rossetti, eds., December 2015. [paper]

abstractbibtex
We introduce Simian, a family of open-source Parallel Discrete Event Simulation (PDES) engines written using Lua and Python. Simian reaps the benefits of interpreted languages—ease of use, fast development time, enhanced readability and a high degree of portability on different platforms—and, through the optional use of Just-In-Time (JIT) compilation, achieves high performance comparable with the state-of-the-art PDES engines implemented using compiled languages such as C or C++. This paper describes the main design concepts of Simian, and presents a benchmark performance study, comparing four Simian implementations (written in Python and Lua, with and without using JIT) against a traditionally compiled simulator, MiniSSF, written in C++. Our experiments show that Simian in Lua with JIT outperforms MiniSSF, sometimes by a factor of three under high computational workloads.
@INPROCEEDINGS{Santhi2015:simuan,
author={N. Santhi and S. Eidenbenz and J. Liu},
booktitle={Proceedings of the 2015 Winter Simulation Conference (WSC)},
title={The Simian Concept: Parallel Discrete Event Simulation with Interpreted Languages and Just-in-Time Compilation},
year={2015},
pages={3013-3024},
doi={10.1109/WSC.2015.7408405},
month={Dec},
}